The Production Pipeline is the planning and the preparation of a movie or short animated film that is divided into three steps. As a student learning for 3D animation, I learned that the first step in the 3D animation production pipeline is the pre-production. Pre-production is the most important phase where the projects starts and takes form. It also shows that the project’s main concepts include with a full story, and once the story is finalized, it then includes with a script, a shot sequence, and camera angles.These things are done through story boarding, layouts, models, and animatics (Gulati, 2010). The concepts for style, sets, looks, characters and much more will help in the process of making through the pipeline as people work in their project (Boudon, 2013). Most importantly, the pre-production acts as a reminder of the original plan as people work through their project and their production.
In story boarding, it acts as a blueprint to see how the storyline is developed and how it is visually imagined as it takes through stages for the animation process. The story board is very essential to the project and it usually drawn in a form of a comic strip. I learned that people use story boarding to see how the scene or the ideas can visually be made or animated. Story boarding includes with details of where the action takes place and how it changes in animation along with text notes that also describes the scene itself such as the camera movement (Gulati, 2010). The story board is definitely useful for people working in groups, which is common in most animation industries, and it helps remind the people of their original plan while making the project.
In this story board, I tried to use the camera’s view as a bird’s point of view flying over the sky with clouds. When the camera spots a treasure chest, the camera focuses around. While the chest is being focused, the chest starts to shake and then opens to bring forth a ray of light.
When it comes to planning motion or the timing of complicated animation sequences an heavy visual effects, the animatics help provide a plan of how the scene will be staged above sequence, and how the visual effects or VFX will come together with the scene.
After the story boards are approved, it will then be taken for layout to see and designate the location and the costumes for the characters. After doing so, I have to imagine and stage a scene in the layout of the story boards, showing various characters of their position and showing how each course will be shot. In the model sheet process, this is where the characters are designed and drawn to show their possible expressions as well as the poses that the characters can make. This was made to accurately maintain the details of the character as well as to keep the designs of the characters in a way that other different animators can work or make throughout the shot.Once the character design are done, the designs will be sent for modeling to be created as the final character models.
My lecturer wants me to model the design in the center choice. The treasure chest is long and has a bit of metal materials as leg support, and top of the chest has a pushed bevel to make it look like material used for underwater.
Once everything is planned for a project to proceed, I use 3DS max to 3D model characters or objects according to my designs and story board plans. 3D modelling is when people create a character, surface or object in a 3D representation by shaping the structure, polygon surfaces, vertices, and edges in an empty 3D geometric space (Slick, 2016).
Vertices are the adjustable points on the polygons’ surfaces while the edges are the lines on the polygons that connect the vertices. In 3D modeling, I learned that it is important to know the basics of 3DS max if I want to make a proper 3D model.
I tried to make my plane look like an air bus, but my mistake was make the nose of the plane longer and pointier, and also making the body a bit fatter and stiff.
3D production pipeline (Pixar vs Dreamworks). (2014, March 26). Retrieved October 6, 2016, from VFX movies UPCOMING, http://www.upcomingvfxmovies.com/2014/03/3d-production-pipeline-pixar-vs-dreamworks/
Boudon, G. (2013, November 1). How does a 3D production pipeline work. Retrieved October 6, 2016, from Pluralsight, http://blog.digitaltutors.com/understanding-a-3d-production-pipeline-learning-the-basics/#
Gulati, P. (2010, June 9). Step-by-step: How to make an animated movie. Retrieved October 6, 2016, from envatotuts+,
Slick, J. (2016, August 23). 3D modeling process defined. Retrieved September 30, 2016, from Lifewire, https://www.lifewire.com/what-is-3d-modeling-2164